Ska Drummer Man RPG
A Retrospective by Red Maverick Zero
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Believe it or not, this was actually the first game I ever played using the OHR. Back in  2001, my buddy Ben drew a comic book and I thought it was the coolest thing. Next thing I know, he's like, yeah, it's a video game. This was the game that introduced me to the OHR and it's thanks to this guy that I was able to pick it up and go from there.

Before I talk about the game, I'll tell you a bit about the comic it's based on. Ska-Drummer Man was a comic strip that Ben would draw in class about his friends and him going on wacky adventures using their musical talents to fight crime. He had dozens of comics that he'd carry around in a notebook. Every character was based around his friends in some way shape or form. The bad guys however, were just jokes at various stereotypes, like the Nazi Hate guy, and the Pokeman.

But yeah, there's enough backstory! On to the main event.

When I first joined Castle Paradox in 2003, I had been playing this game for a couple years and had learned enough from it to make the crappy Mr.Triangle games and Axle RPG. If not for finding a floppy disc at my buddy Kevan's house, I wouldn't have been able to upload this version of the game to the net.



The game takes place with Ska-Drummer Man, our hero, getting a strange feeling from his "Drummer Sense" (the game's full of cliches like this). So he sets out  about town, beating up bad guys and so forth. Granted, you all can't see the original artwork, but the game's in-battle graphics matched Ben's drawing pretty much to a T. The attacks were drawn well. The only gripe about the battles was that they started out very very slow.



The majority of the demo will take place in a battle, where the ATB gauge will fill... as slowly as humanly possible. Then, depending on what over-priced accessories you have equipped, you may or may not do a reasonable amount of damage.



Most of the characters you get don't have very good stats. I entered the Battle of the Bands contest after I got Guitar Dude and SDM did 15 damage, GD did 6. It was pretty unfair when the bad guys could heal for 20 HP when I was only doing 21. Aside from the lack of balance and useful skills (some of them are actually useful later on, so I take that back a little), the game has a lot of personality. Later on, there are even a couple of summoning spells you can get, one involves summoning the Trix rabbit even.


It's purposelly linear. Hell, you even go from Point A to Point B, literally. Each town is named after a city, and a lot of the buildings are there just for effect. Which hey, it's a comic book game, why do you need to explore all of these houses anyways. It's all about meeting your allies and beating your enemies. There's a few side quests along the way and fun items to pick up, but it's mostly, like I said, about pounding your arch enemies into the ground, fisticuffs style!

It's a shame that the creator isn't interested in OHR anymore, because simply updating the music and even throwing in a few sound effects would spruce up the game quite a bit. It's a ska-punk based game, so naturally all of the music is taken from popular bands of those genres such as Reel Big Fish, Rancid, Green Day, and a few more. It also uses some classic themes from Final Fantasy and even one of the underground themes from Super Mario Land 2 : 6 Golden Coins.



For a demo, it's got a lot to offer. And it does all of it without the aid of plotscripting. I don't think many people can appreciate this game as much as I can, just because, hey, this is the game that started it all for me. Sometime in the next year or so, I plan to actually rebuild this game from the ground up as a special tribute to that guy for getting me into the OHR.

Give this game a quick look if you've got 30-40 minutes to spare, it's an older game, but hey, everybody had to start somewhere.