Four years ago, Walthrus
came out. And, fairly new to the community, I didn't understand it entirely, mostly because I didn't play Walthros
until later on. When I had first reviewed the game, nobody understand
why I didn't get this weird and quirky game. So today, I plan to redeem
The story of Walthros
is the backbone to Walthrus
You take the role of Bob Surlaw, a heroic fish who gets sucked into
this whole "crystal fiasco". The entirity of the game is a giant parody
of, in my opinion, Surlaw's best game.
opens the same way Walthros
does. The world of Walthros is unlike anything you or I have ever
experienced. It's a world completely devoid of humans (well there are a
few, like Dr.Mu, but for the most part there aren't any), and instead
there are walking monsters and dinosaurs that inhabit the world.
Mostly, sea creatures (fish, otters, walruses, etc.). But anyways, Bob
Surlaw journeys to the Blue Shrine where this whole mess begins. One of
the unique things about this game is that the character's personalities
are taken into entirely different directions. Bob Surlaw becomes the
bumbling idiot who points out the obvious, Salom Lancoven is a ruthless
gangster winged seal, and of course, Super Walrus Man. This is the game
that made SWM a force to be reckoned with, for sure. The loveable Yuk
Deluxe (who appears in the hit RMZ game Surf's Up Yuk
actually talks. He goes from being... a pointless sea creature with
nothing to say, to a pointless sea creature with uninteresting things
to say. The dinosaurs are pretty hilarious, to say the least. Their
personalities are very similar to what they were before, just taken to
the extreme. They're not as drastic as Walrus Man's desire to kill
everyone, or Salom's lust for bling, and finally the mice and Gulob are
as uninteresting as we all remember.
Throughout the game, you will go through the events of the original.
And with the characters drastic personality changes, you'll notice that
the events all fall into place the same way, but they make less sense
and are pretty hilarious. For instance, the scene where Walrus Man,
Surlaw, and Salom go into a teleporter. Salom and SWM suggest Surlaw
goes first in case it's a death machine. The game keeps this same
momentum for the duration of it, but after the first 30-45 minutes are
up, it really starts to drag on a bit.
The graphics aren't really anything to brag about (except the Gihern
ones), which is the style Surlaw was going for I'm sure. All the
sprites are made using the rectangle tool over and over until it
resembles the character. They don't animate or anything really, but
they do turn in all directions, heh. With the way the characters went,
the artistic style fits perfectally, dispite its lack of quality.
Battles are basically there to show off fancy backdrops or to show that
the players are fighting a boss to move along the story. The battles
themselves are tedious button mashers that get old pretty quick. The
money you recieve doesn't really help, other than to buy
weird/perverted animated pictures. Speaking of which, one of the most
amusing things in this game is the animated cutscenes with random anime
scenes. I have no idea what the animes are, but it's still pretty rad.
Music is fairly annoying and none of it really fits the mood of the
game. I'm betting Surlaw threw in random tracks that wouldn't make any
sense just to make the game that much more awkward and hilarious.
All in all, is Walthrus : Return of the Crystals
worth your time? Well, if you were a fan of the original, you will
really enjoy seeing the creator parody his own masterpiece down to the
finest detail. If you haven't played it before, I'd stay away from this
game until you have played Walthros