The battle backdrops are among the worst
I've ever seen, including ones made for Terrible Games Contests. This
would suggest that
The 1st Year is a joke game, but the total lack of humor in any degree would suggest otherwise.
Aside from abusing crippled men and eating bread, there's not a whole
lot else to do here. You can speak to a homeless golem made of gold and
take his boots. You can't equip the boots, in spite of having the same
size feet. This monster tells you that you've reached the end of the
demo, but don't be fooled!
You can still assualt your neighbors and visit a a shop that sells
bread and swords. If the bread you can get for free from home isn't
good enough for you, you can buy some here for $10 a loaf! And if
you're turned on by economic failure and destroying local business, you
can rob the shop's owner by selling his own bread back to him for
$750. You can then buy 75 more loaves, or save up to $1000 to buy a sword that you can't use.
So what does this game teach us? We can see that although some people considered this time the
GOLDEN AGE OF OHR GAMES,
there were a lot of unfathomably bad games being released.
Proportionally, I'd say games from this era were far worse than what's
being released using this engine today. We see far fewer games released
now, but even the really bad games that we do see (
Yo Ghost
and its ilk) are better than this. This game also teaches us that with
minimal effort and a total of five minutes, you can release your very
own RPG and possibly have it discussed in an online magazine! Thank
you, Dan DelaRosa, for teaching America's children this important
lesson.