I can remember trying to use the Three-Framed Walking script made by 'PCI' on the Moglery quite a few times before.
It was really neat, but I always experienced the same few problems with it:
Being generally dissatisfied, I realized that other people
interested in 3-framed walking may have been discouraged by these
problems and given up (like me).
My Solution: A revisit to the 3-framed step.
Here's what you need for your own smooth 3-framed walk:

Two walkabout sets.
This is still the same as the tutorial above.
Three frames is essentially four frames (Stand, right foot, Stand, left
foot).
Global variable, begin |
| A single global variable, Current Step. |
Plotscript, Each-Step Scripts, begin |
| As the name suggests, this
will be your Each-Step script. It simply holds other scripts inside of it (Note scripts, not Plotscripts) Included just for convenience, in case you want other effects to happen from Each-Step. |
script, Alternate-Feet, begin |
| This script cycles the Global
Variable [Current Step] through 3 possible values (0, 1, and 2). A value of 0 puts your picture on the first set of walkabouts (Shown as Picture set 1 above). A value of 1 puts your picture on the second set of walkabouts (Shown as Picture set 2 above). A value of 2 resets the variable back to 0 to begin again. |
Compile it, pop [Each-Step Scripts] into its proper position
on the maps you want it active on, and you're all set!
Hoping to see more games with more than 2 frames!