Slimes
A Review by Fenrir-Lunaris

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Spoonweaver has rapidly made a name for himself in the OHRRPGCE community by having a fantastic comprehension of plotscripting, and the ability to churn out games at a truly prodigious rate. While the content of some of these is open to interpretation, Slimes is perhaps his best game so far, and I'll explain why in three simple sentances.

(1) Slimes has a simple premise and easy, responsive controls that make it accessible to a wide range of players.

Slimes basic premise is to get five slimes from a starting point to an exit before time expires, or losing all five slimes. There are a host of traps, monsters, and obstacles which much be overcome by the clever application of various 'tools', such as blocks, pipes that raise the elevation of slimes, and even two unique 'buffs' to turn your slimes into other types. The game uses mouse controls to move a cursor around the screen, clicking icons for tools and assigning each tool's effect on the game's 'play screen' in real time. Thus, foresight and quick reactions go hand in hand to ensure your slimes don't fall prey to one of the game's many, MANY traps.



(2) Slimes has a beautifully crafted environment with elegant graphics and appropriate sound effects to set a playful atmosphere.

Spoonweaver has chosen a bright and colorful color palette to work with - slimes of different colors pop out and attract the player's attention right away with their distinctive 'bouncing' movement, and clever expressions (such as when falling, or bursting into flames). The sound effects and music compliment this, assaulting your ears with delightful pops when slimes explode, brilliant whooses of flame when they catch fire, and overjoyed cheers when a slime finally reaches its goal. The music is catchy, loops well, and has a rhythmic, techo feel to it.



(3) Slimes is a game I would show my mother.

This game OOZES a professional feel to it (pun intended). While comically violent, this game isn't extreme about it, and it's even appropriate for children. It has a unique charm that is sure to delight a wide range of people - and is appropriate to recommend.

Slimes live. Villagers die.