Granasty Maze
A Retrospective by Willy Elektrix
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Granasty Maze is a 2006 puzzle game by Onlyoneinall. I suspect
“Granasty” is an amalgamation of “grandpa” and
“nasty”. It might also reference Onlyoneinall’s The
Eight Granasties (2006). Granasty Maze stars Darryl, a mustached old
dude fond of innuendos, off-color jokes, and gyrating suggestively.
Testament to Darryl’s mischievous wackiness, all Granasty
Maze’s menu commands do the opposite of what they say.

Granasty Maze has no mazes. The 4 levels instead mix various puzzles
and arcade challenges including collecting keys, pushing blocks, and
avoiding touch-activated NPCs. Scripting is used for one-way halls and
speed-changing tiles. In Granasty Maze’s cleverest segment, you
flee a killer NPC at ridiculous speeds, dodging slow-down fields and
grabbing items.
Considering its simplistic sprites and ugly colors, Granasty Maze has
surprisingly intricate animation. Fall into a pit and Darryl tumbles
head over heels. Destroy a robot and fiery lightning bolts blast it
apart. Not to mention Darryl’s lengthy and provocative victory
dance.

Unfortunately, the demo ends before Granasty Maze gets interesting.
The difficulty is nonexistent until levels 3 and 4. The incomplete 5th
level is tantalizingly called DDR Zone and has a bumping Captain Jack
MIDI. Oh well. Granasty Maze is no lost classic, and if Onlyoneinall
bothered to finish it, the much beloved Bloodlust (2007) might have
never existed.
